Lots of games try to hit emotional chords and just fall completely flat, both among blockbuster titles and indie games. I've got plenty to say about the games that fail in this regard, but there's enough negativity in the gaming world. I'd like to focus instead on some titles that really stand out to me as success stories. This is far from everything (I could, and should, write a whole article on why Yakuza is the best comedic series in gaming) but here are examples of some of my favorites. Be sure to tell me yours!
Showing posts with label journey. Show all posts
Showing posts with label journey. Show all posts
Friday, April 7, 2017
Springtime Sadness - Games That Left an Emotional Impact
Lots of games try to hit emotional chords and just fall completely flat, both among blockbuster titles and indie games. I've got plenty to say about the games that fail in this regard, but there's enough negativity in the gaming world. I'd like to focus instead on some titles that really stand out to me as success stories. This is far from everything (I could, and should, write a whole article on why Yakuza is the best comedic series in gaming) but here are examples of some of my favorites. Be sure to tell me yours!
Saturday, March 17, 2012
Review - Journey
Journey is the latest release from Thatgamecompany, the team that brought us Flow and Flower. This is without a doubt the team's best game. Flow is a great game when played on a computer with a mouse, but the PS3 version is a mess, ruined by terrible, terrible motion controls. Flower continued the trend of using motion controls to manipulate the player "character," and it worked a lot better but still felt forced, control-wise. Finally, in 2012, motion controls are no longer the selling point they once were, and thankfully they don't play a large role in Journey.
Subscribe to:
Posts (Atom)