Monday, April 29, 2013
Review - Space Fury (Arcade, 1981)
This review is part of a series focused on games I spent time with during my most recent trip to Funspot. To view the complete list so far, click the Funspot tag at the end of this post!
Sega's 1981 arcade title Space Fury is a vector-graphics shooter in which players pilot a spaceship against waves of enemy fighters commanded by a large-brained alien overlord. The game uses the same control scheme as Atari's 1979 hit Asteroids; two buttons rotate the player's ship left and right, a third fires, and a fourth controls the ship's forward thrust. Ships wrap around the edges of the screen and things quickly get pretty chaotic. Unlike Asteroids, players can upgrade their weapons between stages, giving each wave a unique feel.
Space Fury is a simple and fun take on Asteroids, and I definitely prefer it to the more famous title. While Space Fury was never the hit that Asteroids was, it's a good game and definitely much better than Sega's 1983 Star Trek game which used the same basic gameplay. The enemy ships aren't very exciting in design (and include what may be alien pine trees), but the most memorable part of the game is its alien commander. He appears at the beginning and end, taunting players and offering faint praise if you do well. He has a synthesized voice that's always funny to hear, a good, goofy design reminiscent of the aliens in the original Star Trek pilot episode. This alien definitely adds more to the game's personality than other shooters of the time.