Apologies for the lack of reviews/articles lately. I've started work on a new short-form game that I'll hopefully launch next week and it's eaten up my time. I don't want to give much away, but here's a few hints: It's a linear, turn based RPG comedy. I want the boss fights to be legitimately fun little puzzles, but there aren't any other encounters. It's mostly story/joke driven and presented largely in grayscale. One of the heroes is a beaver.
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