Showing posts with label capcom. Show all posts
Showing posts with label capcom. Show all posts
Wednesday, July 20, 2016
Street Figther V (2016, PS4) - My Fight Money
It's never easy to review a fighting game. The genre is built on growth and learning, as communities both online and local develop new strategies, discover broken techniques, and figure out detailed match-ups, showing who's best in which situation. Developers release patches to boost or weaken characters, balance is often in flux, and new content, even a single character, can shake things up. Since its release in February, I've held off on writing about Street Fighter V. Six months out and with a major update released, now feels like the time to take a look at the game's issues.
Friday, June 17, 2016
Resident Evil 7: Beginning Hour (2016, PS4) - Phantasmic Tribute
The mainline Resident Evil series has gone through some interesting transitions, forming two pretty clear trilogies: Resident Evil 1-3 are horror-action games with a b-movie aesthetic, focused on tight inventory management and nutty puzzles. Resident Evil 4-6 keep some horror elements but shift the focus, and the camera angle, to a much more action-oriented one, with our heroes punching boulders and suplexing monsters instead of running around finding puzzle pieces. With Resident Evil 7, Capcom looks to once again shake things up in a major way, with a new, first-person view and a focus on exploration over combat. It also has the most cleverly designed title text of the series, and finally unites the series' western name with its Japanese origin, Biohazard.
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